Ive noticed that my sound is delayed for probably fractions of a second, but it stilll is noticable to me. It is to you? How can you ajust the time when a sound is played sooner?
I seen someone mention the fact of dropping the buffer int lower, but ihave already dropped it from 2048 to 128, and it seems to make no difference at all.
Again...the code i am referring to is the pong game
https://github.com/metulburr/pong/blob/ ... a/sound.py
another thought i had, was maybe manually editing the sound files, to remove a portion of the beginning since they all seem to be delayed. But hopefullyy there is a programmatical approach as well.