Multistate pygame set up as package.

Multistate pygame set up as package.

Postby Mekire » Sat Jun 29, 2013 3:48 pm

This is just a demonstration of how I currently set up projects as packages.
It contains 5 states which can communicate any persistent data using startup and cleanup functions.
(the only persistent data that is passed here is the location of the sprite).
The states themselves are not particularly clean as I just wanted to show the package structure.

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