So, after having a long think and a lot of asking, I've come to the conclusion that PyGame is not
a good choice for game development, at least for what I want. PyGame makes you do a lot of the boring stuff all yourself. Maybe that's because it's based on SDL, which is what SDL is like. PyGlet, on the other hand, is AWESOME
! But PyGlet isn't made for making games. It's perfectly capable of it, don't get me wrong, but there's a better choice out there, based on PyGlet, and it's called cocos2d
. Now, Cocos2d is awesome. I've never used it for iOS, never used Cocos2d-x, never used any Cocos2d version other then the Python version. Now, I'm coming from LÖVE(and LibGDX, which I'm going to use for larger scale stuff and/or porting some games over to the Web and/or Android), which has a big community. Cocos2d for Python... doesn't. Fortunately, there is this forum! For LÖVE, there are a huge number of libraries, one of which is for Achievements! I couldn't find a library for Cocos2d that does this, after quite a lot of googling. So, do you know of one? Really all I need to it do would be exactly what this
library does! It has achievement icons, unlockable achievements, when you unlock one it's scrolls in at the side, makes a little noise, and scrolls back, and it's REALLY SIMPLE TO USE!!
Also, if I were to post a game here, where would I post it? In Game Development? In Completed Scripts?
Thanks! Any help is appreciated!