A Game of Go Fish: Code is ignoring the if and else

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A Game of Go Fish: Code is ignoring the if and else

Postby JudgmentZefhyr » Sat Aug 03, 2013 12:44 am

I'm trying to create a game of Go Fish in Python. But I've stumbled onto a little problem that I can't seem to figure out how to deal with.

There is a human player (player 0) and three computer players (from 1-3). The human player goes first and chooses a target player. And then a card rank (for example, the player could target player two and choose jacks, then the computer would have to give the player all its jacks).

What I have so far is below but the problem I'm having is right at the bottom of the code. So far, the code generates a deck, creates hands for every player, and then shows the player his/her cards. Then the player is asked which computer player he/she wants to target as well as the rank of cards.

The problem I'm having is with the last set of lines (the def player_0_hitman) at the bottom of the code. Any help would be much appreciated. There are basically three issues I'm having problems with.

Basically, my code is ignoring the if's and else's. I don't get why. Everything appears to be positioned correctly, but for some odd reason, even after an if, the program also runs the else as well.

the "hit" is not being returned. Even though in the definition, I have the hit set to hit = hit - 1 for the last else, it still reruns the whole definition again as if it the hit was 1

I'm trying to use the count line to count how many cards are being transferred so the program will tell the player how many cards he gains when he gets a successful guess but I only get a statement saying I got 1 card each time no matter what (whether I get no cards or I get more than one).

I understand the basics of what I need to do but I can't seem to get a working code for this. I've tried changing the "for" to "if" but I get all sorts of errors so I don't think that will work. Then I tried converting "hit" into another code before entering the definition, changing it while inside, then converting it back before returning it but that also seems to do nothing, and I still get the same issues.


Code: Select all
import random

def SetDeck():
    suitList = ["s", "c", "d", "h"]
    rankList = ["a", "2", "3", "4", "5", "6", "7", "8", "9", "t", "j", "q", "k"]
    deck = []
    for suite in range(4):
        for rank in range(13):
    return deck

def Shuffle(deck):
    nCards = len(deck)
    for i in range(nCards):
        j = random.randint(i,nCards-1)
        deck[i], deck[j] = deck[j], deck[i]
    return deck

def GetTopCard(shuffledDeck):
    return shuffledDeck.pop(0)

def DealInitialCards(nPlayers,nCards,shuffledDeck):
    playersCards = [["" for j in range(nCards)] for i in range(nPlayers)]
    for j in range(nCards):
        for i in range(nPlayers):
            playersCards[i][j] = GetTopCard(shuffledDeck)
    return playersCards

def Sort(cards):
    rankString = "a23456789tjqk"
    while swapped:
        swapped = False
        for i in range(len(cards)-1):
            if rankString.find(cards[i][0])>rankString.find(cards[i+1][0]):
                swapped = True

def ShowCards(player,cards):
    print("************Player "+str(player)+" has**************")
    for i in range(len(cards)):

def ShowMessage(msg):

def remove_suits(player):
    new_hand = []
    for card in pHands[player]:
        new_card = card[0]
    return new_hand

def choosing_target():
    target_player = raw_input ("Who do you want to ask? (1-3)")
    while target_player.isdigit() == False or 1 > int(target_player) or 3 < int(target_player):
        print "Error: Must type a valid player id (from 1 to 3)"
        target_player = raw_input ("Who do you want to ask? (1-3)")
    target_player = int(target_player)
    return target_player

def target_rank():
    target_card = raw_input ("What rank are you seeking? (" + str(",".join(new_hand)) + ")")
    while target_card not in new_hand:
        print "Error: Must type one of the follow valid single character card ranks"
        print str(",".join(new_hand))
        target_card = raw_input ("What rank are you seeking? (" + str(",".join(new_hand)) + ")")
    return target_card

print("~"*25+"WELCOME TO GO FISH!"+"~"*26)

nPlayers = 4
nCards = 10
deck = SetDeck()
sDeck = Shuffle(deck[:])
pHands = DealInitialCards(nPlayers,nCards,sDeck)

hit = 1

while hit == 1 :
    ShowMessage("TURN: Player 0, its your turn.")
    target_player = choosing_target()
    new_hand = remove_suits(0)
    target_card = target_rank()
    ShowMessage("Target: Player " + str(target_player) + " is being targeted for the rank <" + str(target_card) + ">")
    temp_hit = player_0_hitman(hit)
    print "hit = " + str(hit)

def player_0_hitman(hit):
    for card in pHands[target_player]:
        if target_card[0] == card[0]:
            count = pHands[target_player].count(card)
            ShowMessage("HIT: " + str(count) + " card(s) transferred")
        if target_card[0] != card[0]:
            top_card = GetTopCard(sDeck)
            if top_card[0] == target_card[0]:
                ShowMessage("HIT: LUCKILY Player 0 has fished up a rank <" + str(top_card[0]) + ">!!!")
                ShowMessage("MISS: You fished up the rank <" + str(top_card[0]) + ">")
                hit = hit - 1
            return hit
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Joined: Sat Aug 03, 2013 12:41 am

Re: A Game of Go Fish: Code is ignoring the if and else

Postby stranac » Sat Aug 03, 2013 9:01 am

Your indentation is wrong.
You don't have if/else, you have for/else.

Assignment creates a new local variable. So,
Code: Select all
hit = hit - 1
doesn't change the global hit variable.
You should assign the returned value to make a change.

Also, I wouldn't use .count() in every loop iteration.
Either keep a counter yourself, or use .count() once.
Friendship is magic!

R.I.P. Tracy M. You will be missed.
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